



The very first restaurant of the game, Flo's Diner is the basic tutorial restaurant and you will get a feel of what's to come in the next 4, the diner introduces the Drink Station. The game has two modes: Career Mode, which follows the story of Flo, and Endless Shift, a survival mode in which the player must last as long as possible in a single level. Additionally, each level also has an Expert target if the target score is reached, they will receive a star for that level on the in-game map. The goal of a level is earning a certain number of points. When customers lose all their hearts, they leave the restaurant, costing the player points. Flo can perform various actions, such as talking to customers or serving them drinks, in order to revive these hearts. Each type of customer has different degrees of patience and tipping habits. The longer the customer is forced to wait, the more hearts he or she loses.
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The chain is broken if the player does not continue doing the same action.Ĭustomers have a series of hearts over their heads that indicate their mood. For example, the player can earn 50 points by giving one table their check, but if they give another table a check right after, they will earn an additional 100 points from a 2× chain bonus. Each successful action earns the player points and performing the same action multiple times in a row earns the player a chain bonus, which multiplies the amount of points the player earns. The dishes must be cleared by Flo before the next set of customers can use the table. When the customers are finished eating they must be given a check, at which then the customers leave a tip and their dishes on the table, departing the restaurant. After the chef has prepared the meal, Flo must deliver the food.

Then the player must guide Flo to the table to take their order, which must be taken to the service hatch. As customers arrive in the restaurant, the player must drag and drop them onto a table, where they sit down and read menus. Flo can be moved around the restaurant in order to complete tasks. Gameplay centers around catering to customers within a time limit in order to gather as much money as possible. The map screen showing Flo's 4 restaurants, eventually, the Indian Restaurant will appear on top of the mysterious fountain. As the game progresses, Flo updates the dilapidated restaurant she begins with and builds three further restaurants, which provide new settings. Each level has a goal for money, or points, that the player must achieve. Gameplay involves seating customers and guiding Flo around the restaurant to serve customers. She prepares to fly down, intent on turning him into a waiter similar to what happened to her. The goddess then flies away to the Indian Restaurant and Flo spots a young man below working in the same business job she had at the start of the story. Flo completes the 10 grueling trials and is congratulated by the goddess for completing the trials. The goddess transforms Flo into a golden banquet goddess with 4 arms, allowing her to carry double the amount she could before. Here, a Shiva Goddess welcomes her and challenges her to ten trials inside her own restaurant, the Indian Restaurant. She then goes on to buy a seaside diner called Go with the Flo Seafood Dining and an elegant restaurant in an opening of dark and shriveled trees called Chez Flo.Īfter having the intuition that something special will happen, Flo finishes up her work in Chez Flo and is immediately transported above the clouds. Later, after earning more money, she opens a new restaurant called Flo's Tiki Palace. She has to make enough money to fix up the diner. She spots a rundown old diner, which she buys. Flo finally quits her job, wishing she could work someplace else. She's tired of doing all the work and feeling unfulfilled. Flo is a hard worker at a big stock market company in Dinertown.
